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Hive Jive - Bee Game Concept Art

Concept Art for Hive Jive, Drexel's Project VROOM VR Game, participant of SIGGRAPH 2019. The game had you playing as a Bee rider on an island tasked with collecting pollen and fellow bee friends.
I was the Concept Artist responsible for developing the aesthetic as well as working back and forth with the modelers, riggers and unity devs to figure out constraints and workarounds for production problems.

Main bee and "friend bee" color pallets. In the game the more bees the player collects, the more instruments join the soundtrack, so it was important color coordinating them.

Main bee and "friend bee" color pallets. In the game the more bees the player collects, the more instruments join the soundtrack, so it was important color coordinating them.

Designed as a way to connect the player to the physical bike they had to sit on.

Designed as a way to connect the player to the physical bike they had to sit on.

Different handle ideas

Different handle ideas

Island shape and layout variations.

Island shape and layout variations.

Main tree with the beehive

Main tree with the beehive

Color difference between the un-pollinated vs pollinated grass.

Color difference between the un-pollinated vs pollinated grass.

A variety of landmark objects.

A variety of landmark objects.

Rocks. Just rocks. Some with moss.

Rocks. Just rocks. Some with moss.